Technical Art for Animation and VFX

Rigging Dojo Opens!

Posted in motion capture, motionbuilder, rigging dojo on February 1st, 2010

It’s official… Rigging Dojo went live today!

I’ve learned a lot from Brad and Chad over the years. When RD was ready to go into Beta, I immediately signed up. After seeing firsthand how they operate … I gotta’ say that I’m very excited about the approach they’ve taken. All the RD guys know their stuff across a wide array of software and are used to ramping teams of artists up for production. You can learn most of what you need to on your own, but there’s a lot of time involved researching, testing and working through some painfully difficult issues. I swear it’s always that last 10% that seems to take the longest. If you’re like me, you really don’t have a lot of time for that kind of thing. In the long run, I’ve often found it’s worth the cost to go to someone with the experience, knowledge and ability to get you up and running quickly. So far, that’s exactly what I’ve found at the community Rigging Dojo is fostering.

They put up a nice lil’ FAQ on their site so you can get all the details. If you have questions, just email them. They’re usually really quick about getting back to people.

riggingdojo.com/faq

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