Resume
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Last updated April 2010.
PROFILE
Skillsets
Main Focus: Motion Capture Technical Artist (Acquisition and Post)
Secondary Focus: Previs/Layout
Status
Available: Current contract with ImageMovers Digital ends May 21, 2010.
TOOLS
Proficient
Vicon Blade & Nexus • Autodesk MotionBuilder, Maya & SoftImage • Phasespace Recap & Master • Adobe Photoshop, Illustrator, AfterEffects & Premiere
Familiar
The Foundry Nuke • Apple Shake • Autodesk 3D Studio Max & Matchmover Pro • Maxon Cinema 4D • Digicel Flipbook • 2d3 Boujou • Pixelfarm PFtrack
EXPERIENCE
Animation/Motion Capture
- Yellow Submarine (screen test) – ImageMovers Digital (tracking/solving/integration)
- Mars Needs Moms - ImageMovers Digital (tracking/solving/integration)
- A Christmas Carol – ImageMovers Digital (tracking)
- Pear Pirate Commercial for The Art Institutes/EDMC’s Get Inspired campaign – Cinemanix and Animalspots (mocap supervisor/tracking/solving)
- Beach Party Sam commercial for Sunshine Snacks – Cinemanix & Motion Art Films (mocap supervisor/stage tech/actor/tracking/solving/motion editing)
- Far Sighted short film – Cinemanix and The Orphanage (keyframing/matchmoving)
- A Traveler’s Guide To Mars – Cinemanix & Homerun Pictures (mocap supervisor/actor/tracking/solving/motion editing/keyframing)
- Stepsman commercial for Steps For A Healthier PA – Cinemanix & Animalspots (mocap supervisor/tracking/solving/motion editing)
- IMC Digital Universe’s TaeKwon-Do World Champion PC Title (stage tech/tracking/solving/keyframing)
- 2005 SIGGRAPH Demo Reel for Phasespace (motion graphics/motion editing)
- Nickelodeon’s Friday Night Slimetime digital host, Lil JJ – Cinemanix & Nickelodeon (stage tech/tracking/solving/motion editing)
Rigging/Scripting
- Yellow Submarine (screen test) - ImageMovers Digital (props for solving needs/python scripting)
- Mars Needs Moms - ImageMovers Digital (props for solving needs/python scripting)
- A Traveler’s Guide To Mars – Cinemanix & Homerun Pictures (characters for xsi – mobu)
- Korn’s Yahoo Artist Mod Liar via Big Bear Entertainment (characters for maya – mobu)
EMPLOYMENT
ImageMovers Digital / Disney – Los Angeles, CA
Junior Motion Capture Technical Director [2008 - Present]
- Performance Integration (initial layout of captured characters, props, cameras, sets; QA other artists’ shots)
- Set Conforms (adjust digital sets to match captured physical sets)
- Motion Editing (adjust performances for previs)
- Solving (characters and props)
- Rigging (props for solving needs)
- Tracking (body and facial motion capture data)
- Marker Placement (body suits)
- Scripting/Documentation (python – standalone and motionbuilder)
- Beta Testing (test new versions of Blade, MotionBuilder, misc internal tools)
Humbug Entertainment (ImageMovers Digital / Disney) – Los Angeles, CA
Motion Capture Technician/Tracker [October 2008 - December 2008]
- Tracking (body and facial motion capture data)
Cinemanix Productions – Pittsburgh, PA
Motion Capture Supervisor [January 2007 - May 2008]
- Maintained and operated Phasespace Impulse optical motion capture system (Windows+Linux)
- Prepared and processed materials for capture sessions
- Supervised motion capture stage acquisition and processing
- Suits, sets and props analysis/set-up
Animation Supervisor [January 2007 - May 2008]
- Responsible for guiding animation pipeline development and maintenance
- Character Set-Up and Animation
- Supervised and trained staff/freelancers
- Assisted with project planning
3D Artist [June 2005 - December 2007]
- Motion Capture Tracking and Solving
- Character Set-Up and Animation
- Pre-visualization/Layout
- Lighting
- Motion Graphics
- Compositing
The Pixel Corps – San Francisco, CA
Video Training Content Creator [2007]
- Created video training content for release by web to Pixel Corps members
Previsualization Team – Junior Artisan [2005 & 2006]
- Built low resolution models, blocked animation and rigged for animatics
EDUCATION
FXPHD – Online
Classes for Massive, Python, Maya, Nuke, Houdini and Matchmoving [2009-current]
The Produced By Conference 2009 - Los Angeles, CA
Presentations:
- “Profile: James Cameron – Seeing The Future in 3D”
- “The Collaborative Process of Visual Effects: From Previs To Post”
- “Performance/Motion Capture Production Technology”
- “Profile: Pixar Method of Producing”
- “Made In The USA: Navigating Domestic Tax Incentives”
- “Assembling A First-Rate Producing Team: How To Get Hired By The Best In The Biz”
- “Profile: Gordon On Gordon, How To Be A Great Creative Producer”
- “Who Does What? The Role of The Creative Producer”
- “PGA/ASC Camera Assessment Series”
- “A New Dimension: 3D Stereoscopic Production”
SIGGRAPH 2008 – Los Angeles, CA
Autodesk Master Classes:
- “Inside the MotionBuilder SDK: With An Eye Towards Production”
- “Autodesk MotionBuilder: Rigging: Customization Techniques”
- “Autodesk MotionBuilder: Motion Capture Solving for Hands”
- “Smart Kinematics: Using IK & FK simultaneously”
- “Storyboarding/Story Development at Pixar: Work Methods and Insights”
SIGGRAPH 2007 – San Diego, CA
Autodesk Master Classes:
- “Python Scripting for MotionBuilder Artists”
- “The Character Animator Toolkit for MotionBuilder”
The Art Institute of Pittsburgh – Pittsburgh, PA
B.S. Degree ~ Media Arts and Animation [2002-2006]
GROUPS AND ASSOCIATIONS
Motion Capture Society
The Animation Guild
The Pixel Corps
