Mocaptionator

Resume

Download printer friendly version here: Microsoft Word (.doc)

Last updated April 2010.

PROFILE

Skillsets

Main Focus: Motion Capture Technical Artist (Acquisition and Post)

Secondary Focus: Previs/Layout

Status

Available: Current contract with ImageMovers Digital ends May 21, 2010.

TOOLS

Proficient

Vicon Blade & Nexus • Autodesk MotionBuilder, Maya & SoftImage • Phasespace Recap & Master • Adobe Photoshop, Illustrator, AfterEffects & Premiere

Familiar

The Foundry Nuke • Apple Shake • Autodesk 3D Studio Max & Matchmover Pro • Maxon Cinema 4D • Digicel Flipbook • 2d3 Boujou • Pixelfarm PFtrack

EXPERIENCE

Animation/Motion Capture

  • Yellow Submarine (screen test) – ImageMovers Digital (tracking/solving/integration)
  • Mars Needs MomsImageMovers Digital (tracking/solving/integration)
  • A Christmas CarolImageMovers Digital (tracking)
  • Pear Pirate Commercial for The Art Institutes/EDMC’s Get Inspired campaign – Cinemanix and Animalspots (mocap supervisor/tracking/solving)
  • Beach Party Sam commercial for Sunshine Snacks – Cinemanix & Motion Art Films (mocap supervisor/stage tech/actor/tracking/solving/motion editing)
  • Far Sighted short film – Cinemanix and The Orphanage (keyframing/matchmoving)
  • A Traveler’s Guide To Mars – Cinemanix & Homerun Pictures (mocap supervisor/actor/tracking/solving/motion editing/keyframing)
  • Stepsman commercial for Steps For A Healthier PA – Cinemanix & Animalspots (mocap supervisor/tracking/solving/motion editing)
  • IMC Digital Universe’s TaeKwon-Do World Champion PC Title (stage tech/tracking/solving/keyframing)
  • 2005 SIGGRAPH Demo Reel for Phasespace (motion graphics/motion editing)
  • Nickelodeon’s Friday Night Slimetime digital host, Lil JJ – Cinemanix & Nickelodeon (stage tech/tracking/solving/motion editing)

Rigging/Scripting

EMPLOYMENT

ImageMovers Digital / Disney – Los Angeles, CA

Junior Motion Capture Technical Director [2008 - Present]

  • Performance Integration (initial layout of captured characters, props, cameras, sets; QA other artists’ shots)
  • Set Conforms (adjust digital sets to match captured physical sets)
  • Motion Editing (adjust performances for previs)
  • Solving (characters and props)
  • Rigging (props for solving needs)
  • Tracking (body and facial motion capture data)
  • Marker Placement (body suits)
  • Scripting/Documentation (python – standalone and motionbuilder)
  • Beta Testing (test new versions of Blade, MotionBuilder, misc internal tools)

Humbug Entertainment (ImageMovers Digital / Disney) – Los Angeles, CA

Motion Capture Technician/Tracker [October 2008 - December 2008]

  • Tracking (body and facial motion capture data)

Cinemanix Productions – Pittsburgh, PA

Motion Capture Supervisor [January 2007 - May 2008]

  • Maintained and operated Phasespace Impulse optical motion capture system (Windows+Linux)
  • Prepared and processed materials for capture sessions
  • Supervised motion capture stage acquisition and processing
  • Suits, sets and props analysis/set-up

Animation Supervisor [January 2007 - May 2008]

  • Responsible for guiding animation pipeline development and maintenance
  • Character Set-Up and Animation
  • Supervised and trained staff/freelancers
  • Assisted with project planning

3D Artist [June 2005 - December 2007]

  • Motion Capture Tracking and Solving
  • Character Set-Up and Animation
  • Pre-visualization/Layout
  • Lighting
  • Motion Graphics
  • Compositing

The Pixel Corps – San Francisco, CA

Video Training Content Creator [2007]

  • Created video training content for release by web to Pixel Corps members

Previsualization Team – Junior Artisan [2005 & 2006]

  • Built low resolution models, blocked animation and rigged for animatics

EDUCATION

FXPHD – Online

Classes for Massive, Python, Maya, Nuke, Houdini and Matchmoving [2009-current]

The Produced By Conference 2009 - Los Angeles, CA

Presentations:

  • “Profile: James Cameron – Seeing The Future in 3D”
  • “The Collaborative Process of Visual Effects: From Previs To Post”
  • “Performance/Motion Capture Production Technology”
  • “Profile: Pixar Method of Producing”
  • “Made In The USA: Navigating Domestic Tax Incentives”
  • “Assembling A First-Rate Producing Team: How To Get Hired By The Best In The Biz”
  • “Profile: Gordon On Gordon, How To Be A Great Creative Producer”
  • “Who Does What? The Role of The Creative Producer”
  • “PGA/ASC Camera Assessment Series”
  • “A New Dimension: 3D Stereoscopic Production”

SIGGRAPH 2008 – Los Angeles, CA

Autodesk Master Classes:

  • “Inside the MotionBuilder SDK: With An Eye Towards Production”
  • “Autodesk MotionBuilder: Rigging: Customization Techniques”
  • “Autodesk MotionBuilder: Motion Capture Solving for Hands”
  • “Smart Kinematics: Using IK & FK simultaneously”
  • “Storyboarding/Story Development at Pixar: Work Methods and Insights”

SIGGRAPH 2007 – San Diego, CA

Autodesk Master Classes:

  • “Python Scripting for MotionBuilder Artists”
  • “The Character Animator Toolkit for MotionBuilder”

The Art Institute of Pittsburgh – Pittsburgh, PA

B.S. Degree ~ Media Arts and Animation [2002-2006]

GROUPS AND ASSOCIATIONS

Motion Capture Society

The Animation Guild

The Pixel Corps